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LEGO Harry Potter: Years 1-4 — Family Magic Fun

LEGO Harry Potter: Years 1-4 — Family Magic Fun

2014. nov. 11.

Unfortunately, there are only a few unique games in the front lines offering fun to a family. Among them there are almost the whole LEGO series, and I don’t remember any more at the moment. A lot of people got shaking with nerves when they hear the terms LEGO or Harry Potter, but if you can step over your prejudices, you will have a good chance of having fun. Once upon a time LEGO Star Wars gave pleasant experiences, but today I wouldn’t play with it. I wouldn’t, after the controls were much better in the second part, what’s more, a few games later we could push it on split screen. By the time they put the first four Harry Potter movies into a LEGO video game, Traveller’s Tales programmers could put all the pieces together proficiently. Gameplay is the same here as what infants in nappy used to play with little colorful building cubes: go and smash everything apart. Of course, there are more difficult tasks than this, and sometimes the game puts your dexterity to the test, but on the whole you always move on a smash/collect line. This is not so enticing, is it? However, LEGO stuffs are really not about gameplay. Maybe it sounds strange that the point of a whole video games series is not about what to do and how — but this is surely the point where LEGO series become family entertainments. Littlest ones (I don’t write age, because it’s up to the parents when they let their children watch computer games) get pretty cute figures, and not so little ones can not only roam around in the scenes of one of the most popular movie series, but they can do it with a bro, a sis or a friend. Because LEGO games are basically cooperative. After they here come the twenty years old kids, who don’t necessarily fill their free time with video games, but they doesn’t necessarily count as a targeted audience. Fathers (and in fortunate cases, mothers) replacing them on the game market, because the jokes balance between the “childish” and “adult” categories relatively good. And so we listed three groups which can have...

L. A. Noire

L. A. Noire

2014. nov. 11.

GTA IV killed my trust in Rockstar Games, but I gave them another chance with the L. A. Noire. I didn’t regret it. Although I’m still suspicious about the fifth installment of GTA, in the case of Noire very few bad word comes into my mind. It is because Rockstar made a big step and raised its TPS-adventure-driving receipt to a new height; started to mix mediums. Even the title tells a lot: L. A. as Los Angeles, and Noire as that certain film noir from the 40s which means dark crime dramas with moral questions in them. Thus, based on the title it is given that the game world is Los Angeles in the 40s, supposedly, and there is a strong connection with film noir. Let’s add the gameplay well known from the GTA series and a little extra; besides shooting and car chasing you have to find tracks and lead interrogations. This latter two game element perks the almost boring Rockstar-style up in such a measure that forgave the repetitive characteristic easily. Because there is some repetition here too – tell me a game in which there isn’t some. You are a detective, so do the bebop and find some evident, investigate the crime scene, drive here and there, interrogate some people, shoot them and chase their cars. These are the constant elements of the game, only the order changes, and this wouldn’t be enough to make the game more than a monoplane flick. However, with the above mentioned mix of mediums Noire became a game that should be called rather an interactive series of movies than only a game. Computer game is mixed with movie, and not a little. With the triple frame you get more than twenty stories that is told with the instruments a in the environment of film noir; you can even switch the screen to monochrome, if you feel the atmosphere more authentic this way. In the meantime you can find yourself watching cutscenes again and again, and movie intertwines with game and vica versa. But this doesn’t necessary mean a linear story-leading. The brightness of Noire presents itself partly here; although there always is someone being...

Golden Axe – Still Deserves the Gold

Around twenty years ago the determining game of my childhood was born. In 1989 it was released for SEGA consoles at first, and by today it became a real legend. After just one year the hack’n’slash action game, Golden Axe was ported to PC (of course, it was available in Hungary much later). A tiny comment: It was the only game I got to know first in the form of a gaming-room machine. The family was on holidays at Lake Balaton… or in Tokaj? It doesn’t matter: the machine was there everywhere for not the delight of my parents, because I always asked for coins. In that time Golden Axe wasn’t far from the imagination of children, because the barbarian king, Conan, and the Rahan comics were in fashion and have similar setting. The game’s popularity was not surprising, because who didn’t want to be big and strong like a barbarian who hacks the enemy with a huge hatchet or sword?! It was a typical side-scroller action flick and completely lacked of the standard platform elements of that time. It was focused only on the spectacular action. The story was set in a world with common middle-age and Conan trademarks, and you had to kill the main boss of the villains, namely Death Adder. I heard and said the name so many times that it was almost burnt into my mind. I can’t even imagine the beginning of the nineties without this evil death knight. Golden Axe offered three playable characters with different abilities. The dwarf had weak spells but extraordinary damage dealing ability, mincing everyone with his double edged hatchet. The barbarian represented the golden mean with his average spells and sword. The red clothed amazon got numerous fans by her very strong spells and weak weapon. I don’t have to mention what character was chosen by my elder sister and brother – yes, only the dwarf remained for me. Of course, to reach Death Adder you had to decimate his servants first. Several locations waited for the heroes, and every level ended in an epic fight against some boss or a mass of enemies. The game had fantastic combat system – after...

Games and Gals

Games and Gals

2014. nov. 11.

By title a regular Gamedroid-reader can believe that this article will tell about the little pictures with attractive girls on them on the left side of this page. However, I have to tell you that it’s not. In the same time the title is not misleading, because I wanna tell you about games and girls in general. Although, the public of GD and similar sites can be described mainly with masculine attributes, but there are lots of evidence on games can catch girls too. Two ladies wrote articles about a CRPG and an MMORPG to one of our partner sites, the Rejtett Uradalom (Hidden Manor). Personally I got to know three female friends of mine in an MMO. It turned out about another one of my female friends that she is fond of The Path. Furthermore, putting tiny personal experiences aside, don’t forget Bella Online with its unbelievable list of walkthroughs, to tell only one example – it’s unbelievable considering BO is a site for women. It’s unpleasant in many ways but somehow game developers basically rule women out of possible target audience, and if not, they approach the topic a bit idiotically. Unfortunately, it is especially worth attention when a girl game is not full of bugs. No, it’s not about the leaping and dressing of Holly Hobbie and Strawberry Shortcake on java flash but the more serious stuff. One of the popular series, Star Stable offers nicely constructed horse games for young girls. You have to take care of your horse and you can ride races with it. Besides, you can do lesser tasks to help around the stable and for the people in the village nearby. All of these runs in GTA-style and with decent graphics – and with a pile of bugs which sooner or later will teach little girls how to swear. The similarly popular Pet Vet series was fabricated apparently by typical man brains. It contains so heavy elements of building and economical strategy that only a few hours of play was enough for me to ruin the whole African pet hospital. Not to mention that it has a serious limitation of choosing the language of the game:...

A Game of Thrones

Now, what should I do? I’ve never experienced such mixed feelings. Here is a game I MUST play every day, but every day I loose the mood, then I must take it out again, because I wanna play it again. How is it possible anyway? There never was a game left such doubts in me than Game of Thrones. Here is a review in which bias fights against objectivity, and pain and disappointment join bloody battle with outstanding experiences. The Game of Thrones video game is based on a TV series that is based on a cycle of novels. There is two basic problems here: both television and game adaptations usually leave much to be desired. (Unfortunately, it is more typical in the case of games.) [All my hope is in The Walking Dead – Garcius] The reason is usually the haste, because the game should be released in time to serve the Main Product as promotion – the saliva-churning of the fans shouldn’t subside because it means less buyer of the fruit of the work. So, the stuff have to be made hastily and scratchily, and it will be remembered by the future generations regretfully at best, instead of being glorified. These types of games are mostly just morsels of marketing. I must remark that I won’t be objective a bit, because the works of George R. R. Martin, and mainly the Song of Fire and Ice cycle (that is the foundation of the TV series) is very close to my heart (and partly, to be loyal to the spirit of Gamedroid) – it inspired and transformed me as both a thinking being and an author. This is why I more or less feel these books and the world of the seven kingdoms, Westeros my own, so I watched the adaptation for television very censoriously, and I wasn’t entirely satisfied with the result. I don’t say that the series is bad, what’s more, it brought so many new fans for Westeros that it would never get by the printed version. Don’t beat about the bush; this is one of the most costly and most successful series recently, and it made a lot of...